Tales of Auriga

01. Interlude

The Activation of Caradoc

In the weeks following Caradoc’s liberation, the group assists Watcher 01 with the revival of the city.

Under the watchful guidance of Watcher 01 and Morah Ensolad, they bring the Dust generator back to full power. Watcher demonstrates complete control over the city now, and the city itself seems to automate various aspects of itself, such as the street lights and inner gates.

The main gates themselves still require Vault Keys to open, even for Watcher, and the deep Vaults below Caradoc itself remain closed to all but Watcher, who denies you access still, though he refuses to give you a reason, remaining silent when questioned.



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