Tag: NPC

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  • Bos

    [[File:386240 | class=media-item-align-center | Bos.jpg]] The Bos are a community of Centaur warriors, nomads who roam the land pillaging small villages using hit-and-run tactics. They make excellent scouts due to their speed. They are skilled …

  • Erycis

    [[File:386244 | class=media-item-align-center | ErycisArt.jpg]] Large and formidible multi-headed hydra, the Erycis are enormous serpantine creatures. They have large claws capable of manipulating tools, however they usually fight with their fearsome …

  • Silics

    [[File:386245 | class=media-item-align-center | SilicsArt.jpg]] The Silics are slow moving elemental creatures, heavily affected by the presence of Dust. They are often found guarding great underground 'crystal' farms. Rumor amongst the archeologists …

  • Urces

    [[File:386246 | class=media-item-align-center | Urces.jpg]] The Urces are giant, powerful ogre-like creatures. Their incredible size and mass makes them highly feared amongst Auriga, however most Urces' are humble, withdrawn, simple minded creatures. …

  • Kazanji

    [[File:386247 | class=media-item-align-center | KazanjiArt.jpg]] Instilling dread in all who see them, the Kazanji Daemons are creatures built by sinew and bone, fueled by fire and dust itself. Long horns and wide, reptilian wings give the Kazanji …

  • Nidya

    [[File:386251 | class=media-item-align-center | Nidyas.jpg]] The Nidya are extremely agile winged humanoids, who dwell in the peaks of Auriga and build large, primitive towers to live in. Nidya live remotely, although as Auriga advances it has …

  • Jotus

    [[File:386250 | class=media-item-align-center | JotusArt.jpg]] The Jotus are mysterious two-headed Wolves. They stand as tall as any human, but are built much heavier. Moderately intelligent and extremely ferocious, Jotus will quite often attack …

  • Gauran

    [[File:386252 | class=media-item-align-center | Gauran.jpg]] The Minotaurs of Gauran are large, slow moving herbivores. They are unique in that they often travel on four legs, yet stand on two when they need to use tools. Gauran are most often seen …

  • Geldirus

    [[File:386249 | class=media-item-align-center | Geldirus.jpg]] An extremely rare species of Wolf, the Geldirus have been warped by dust into their new forms. Long, heavy fangs and powerful forearms make them extremely dangerous creatures. They gain …

  • The Ruling Family of Nyrinis

    The ruling family of [[Nyrinis | Nyrinis]] consists of 13 members, the identities of which remain mostly secret. At any given time, 3 members must be present in the council chamber, as majority is needed to pass law. The family is very strict with it's …

  • Watcher 01

    Watcher 01 is the last remaining Haunt of [[Caradoc | Caradoc]], an ancient Endless ruin that runs deep into the underground of Auriga. Watcher protects the artifacts of the Endless.

  • Morah Ensolad

    Always found elbows-deep in books, artifacts, or the dirt of Auriga itself, Morah Ensolad is one of the most famous scientists and archaeologists on Auriga. Best known as the woman who discovered how to reactivate the Haunts, Morah has cursed her fame, …

  • Nyrese

    You found Nyreese in the northern wilderness of Drakk. She helped you fight off a Erycis attack, and led you to Caradoc. After you discover the truth of the [[Masked Coin | Masked Coins]], Nyreese chooses to join your group and help in your quest to …

  • Lord Mors

    Mors is the oldest known member of the current [[The Ruling Family of Nyrinis | Ruling Family]]. He is known to be driven strongly by the rule of law and order. He is a cold, relentless leader, and is both respected and feared. Mors is also one of …

  • Lady Emily

    For an Ardent Mage, Lady Emily is considered to be an extremely calm and well-mannered member of the Ruling Family. She is often seen as the force that balances out [[:baron-kelador | Baron Kelador's]] temper, as her serenity and composure serve to calm …

  • Baron Kelador

    It is often said that Baron Kelador argued his way into the Ruling Family, as his quick and violent temper is by far his most memorable trait. He is an unknown quantity among the Council, and his Broken Lord features make him an impossible man to read. …

  • Forging Urnak

    As his traditional [[Hurnas | Hurnan]] name describes, Hurnak is well known for his abilities with metal. A relatively new arrival in [[Nyrinis | Nyrinis]], Hurnak quickly made a name for himself as a master metalsmith - A particularly useful skill to …

  • Biz'gald

    When the [[The Ruling Family of Nyrinis | Ruling Family]] needs something built, they go to Biz'gald. As an experienced builder himself, Biz'gald's skills are highly prized. However, it is his ability to keep the Craftsmen's Guild organized and …

  • Marshal Leon

    Granted rank by [[:lord-mors | Lord Mors]] himself, Marshal Leon is often referred to as 'The Hound of [[The Mezari | Mezari]]' due to his exceptional record for successful bounties and warrants. Many suspect that Leon was given rank by Lord Mors as a …

  • Murad En Musheer

    Currently presiding in the [[Nyrinis | Nyrinis]] Trading Post, Murad is a Trademaster of the [[Valdari Basin Trading Company | Valdari Basin Trading Company]], and close friend of [[:aldo-farriq | Aldo Farriq]].

  • Darion Gendry

    After being rescued from his burning Inn - The Bronze Kettle - Darion excepted a generous offer to join Caradoc as it's premier Innkeeper.

  • Leading Akrah

    Leading Akrah is the clanchief to the [[Yonkathu Peaks | Yonkathu]] [[Hurnan | Hurnan]], a group of peaceful Orcs living north of Nyrinis.